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Lazarion Studios

Small games that burn bright

The indie game studio of Stavros Lazaris. Small, dark, warm games for your phone: quick to start, deep to build, made to be played with one hand and offline.

Tap the fire to stoke it

Stage 01 · Library

Out now

The first game from the studio. Free on Android, in open beta on Google Play.

Last Spark: The Bonfire Defense, key art with three phones showing gameplay

Out now · Open beta

  • Roguelike tower defense
  • Android

The stars went out. One fire still burns, and the creatures of the Void are coming for it. Keep the last flame alive across ten Depths, build wild combos from blessings and relics, and push on toward the Dawn at the bottom of the world.

  • 10Depths
  • 25Relics
  • 06Hearths
  • One hand
  • Plays offline
  • No forced ads
  • No account
  • Defending the bonfire on the Frozen Mere
  • A laser build in the Ashfall Peaks
  • Choosing a blessing between waves
  • A late wave in the Warrens
  • Boss fight against the Void Maw at Depth X

Stage 02 · Level select

Coming soon

New worlds in the forge. Each one is a small game, made by hand, with its own fire.

  • World 2In development

    Anthoupoli

    • Merge-garden puzzle
    • Android

    Plant, merge and bloom with Meli the bee. Five gardens to restore, customers to serve, a 90-second Rush Bloom mode, and seasons that never run out of levels.

    1. Concept
    2. Prototype
    3. Playtest
    4. Launch
  • World 3In development

    Emotia Adventures

    • Adventure
    • PC

    A new adventure taking shape in the forge, built for PC. More soon on the devlog.

    1. Concept
    2. Prototype
    3. Playtest
    4. Launch
  • World 4Locked

    ???

    • Unknown
    • Soon

    A new spark is waiting to be lit. Keep the studio fire going and it might tell you more.

    1. Concept
    2. Prototype
    3. Playtest
    4. Launch

Stage 03 · Arcade

Spark Defense

A tiny taste of the studio. The Void is coming for the fire: tap the creatures before they reach it.

Score 0Best 0

Insert coin

Keep the flame alive

Tap or click the creatures. Space zaps the closest one.

How to play

  1. 01 Void creatures crawl toward the fire.
  2. 02 Tap one to zap it. Hits in a row build a combo.
  3. 03 Three creatures reach the fire and it goes out.

Achievement: score 25 or more for Last light.

Want the real thing?

Last Spark has ten Depths, 25 relics and a boss at the bottom of the world.

Play Last Spark

Stage 04 · The studio

One dev. One flame.

The name comes from Lazaris, and from Lazarus, who rose again, like a fire that lights up once more. That is why the symbol is a flame.

Player 1

Stavros Lazaris

Solo game dev from Greece. Frontend developer by day, Lazarion Studios by night.

  • 1Developer
  • 1Game out now
  • 2In the forge
  • 0Forced ads
More about Stavros ▸
  • Made with code

    Every creature is drawn with code and every note comes from our own synth. The craft is part of the story.

  • Respect the player

    No forced ads and no account. Plays offline. What the store page promises is what you get in the game.

  • Small but bright

    A few things, made well. One person behind all of it, who answers the comments himself.

Continue? 9… 8… 7…

Join the campfire

A new devlog every week, behind-the-scenes from a one-person studio, and the first look at every new game.

Lazarion Studios™ · the studio, its logo and its games are made with code, one pixel at a time.